A downloadable game

In "Steadville," a resource management game, players take on the challenge of allocating resources effectively to prepare for impending attacks from two conflicting nations.

The gameplay involves interacting with a variety of characters, solving their problems, and finding solutions to ensure the survival of the town.

As the UI Lead Designer, my role was crucial in developing the game's interface, which was a central aspect of gameplay.

The UI design needed to be intuitive and efficient, allowing players to easily manage resources and make strategic decisions quickly.

This involvement was key to facilitating player engagement and ensuring the smooth operation of game mechanics in a title where user interface plays a vital role.

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Steadville.zip 72 MB

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